| Current
and Alternate Rules |
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On
this page we would love to give you the chance to share
your version of Ript. Many players use the standard
or poker run style rules, but there are also players
that have made up their own using the Ript cards. If
you have a version that you enjoy and would like to
see it posted here for others to try click the link
bellow and send it to us!
We will post the best variations in the bar on the right
side of the page as they come in.
Submit
Rules Variations
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| Ript
Revenge Rules |
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In Ript Revenge
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Deal out 3 cards to each player/team at the beginning
of the round. These cards make up each players hand.
- Look
at the "Play Text" on the card to see when each card
can be played.
- Each
player can only play one card per hole, and each player
can only have one card played on him/her per hole.
- When
a card is played the "Card Action" is carried out.
The played card then goes to the bottom of the game
deck.
- In
Ript Revenge the players are competing for skins and
cards on each hole. The player who has the lowest
score (untied) on a hole wins a skin, and everyone
else playing gets a card. If there is a tie and no
one wins the hole outright, then no skins or cards
are won for that hole. If this happens then the skin/card
value is carried over and added to the following hole.
For example, if three holes in a row are played without
a winner, then the fourth hole is worth 4 skins for
the winner and 4 cards for each losing player. Thus
giving them ammunition to get revenge.
- No
one can hold more than 7 cards in his/her hand at
any time. If a player has more than 7 cards that player
must choose to play or discard down to 7 cards. Discarded
cards go to the bottom of the game deck.
- All
other Disc Golf rules apply. At the end of the round
the player with the most skins (after any card modifiers)
is the winner.
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| Ript
"Poker Run" Style Rules |
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In
this alternate version players draw cards at each hole
and try to get the best poker card hand by the end of
the round. When you play a card on someone you can draw
another to replace it. Allowing you to build the best
hand without winning CTP's or holes. This is the best
version for players of various skill levels.
Drawing
Cards
- Before
each hole, each player draws 1 card from the game
deck and puts it in his/her hand.
- Each
player can only hold 5 cards. Once a player has 5
cards in his/her hand they no longer draw a card from
the game deck at the beginning of a hole.
Playing
Cards
-
Look at the "Play Text" on the cards to see when each
can be played.
- When
a card is played, the "Card Action" is carried out.
The played card then goes to the bottom of the deck
and another is drawn to replace it.
- Each
player may only play 1 card per hole.
Winning
the Game
At
the end of the round each player reveals his/her hand.
(Jokers are wild) The player with the best poker hand
subtracts 3 strokes from his/her final score. The lowest
score wins the game.
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| Ript
"Disc Golf Challenge" Rules |
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This
is the standard way of playing Ript. In this version,
players compete to win CTP's and also to win holes so
they can earn cards to play on themselves and opponents.
-
Deal out 3 cards to each player/team at the beginning
of the round. These cards make up each players hand.
- Look
at the "Play Text" on the card to see when each card
can be played.
- When
a card is played the "Card Action" is carried out.
The played card then goes to the bottom of the game
deck.
- At
each hole the CTP winner gets to draw a card from
the top of the deck and put it in his/her hand. Also,
if someone wins a hole out right, he/she draws a card
from the top of the deck and puts it in his/her hand.
- If
someone aces a hole, he/she looks through the deck
and chooses a card to put in his/her hand.
- No
one can hold more than 7 cards in his/her hand at
any time. If a player has more than 7 cards that player
must choose to play or discard down to 7 cards. Discarded
cards go to the bottom of the game deck.
- All
other Disc Golf rules apply. At the end of the round
add or subtract any score modifiers provided by cards
to determine the winner.
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